debug.prefix |
[Debug]: |
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debug.reload_chunks.help |
F3 + A = Reload chunks |
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debug.show_hitboxes.help |
F3 + B = Show hitboxes |
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debug.clear_chat.help |
F3 + D = Clear chat |
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debug.chunk_boundaries.help |
F3 + G = Show chunk boundaries |
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debug.advanced_tooltips.help |
F3 + H = Advanced tooltips |
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debug.creative_spectator.help |
F3 + N = Cycle previous gamemode <-> spectator |
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debug.pause_focus.help |
F3 + P = Pause on lost focus |
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debug.help.help |
F3 + Q = Show this list |
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debug.reload_resourcepacks.help |
F3 + T = Reload resource packs |
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debug.pause.help |
F3 + Esc = Pause without pause menu (if pausing is possible) |
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debug.copy_location.help |
F3 + C = Copy location as /tp command, hold F3 + C to crash the game |
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debug.inspect.help |
F3 + I = Copy entity or block data to clipboard |
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debug.gamemodes.help |
F3 + F4 = Open game mode switcher |
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debug.profiling.help |
F3 + L = Start/stop profiling |
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debug.copy_location.message |
Copied location to clipboard |
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debug.inspect.server.block |
Copied server-side block data to clipboard |
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debug.inspect.server.entity |
Copied server-side entity data to clipboard |
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debug.inspect.client.block |
Copied client-side block data to clipboard |
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debug.inspect.client.entity |
Copied client-side entity data to clipboard |
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debug.reload_chunks.message |
Reloading all chunks |
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debug.show_hitboxes.on |
Hitboxes: shown |
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debug.show_hitboxes.off |
Hitboxes: hidden |
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debug.chunk_boundaries.on |
Chunk borders: shown |
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debug.chunk_boundaries.off |
Chunk borders: hidden |
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debug.advanced_tooltips.on |
Advanced tooltips: shown |
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debug.advanced_tooltips.off |
Advanced tooltips: hidden |
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debug.creative_spectator.error |
Unable to switch gamemode; no permission |
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debug.gamemodes.error |
Unable to open game mode switcher; no permission |
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debug.pause_focus.on |
Pause on lost focus: enabled |
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debug.pause_focus.off |
Pause on lost focus: disabled |
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debug.help.message |
Key bindings: |
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debug.reload_resourcepacks.message |
Reloaded resource packs |
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debug.crash.message |
F3 + C is held down. This will crash the game unless released. |
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debug.crash.warning |
Crashing in %s... |
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debug.gamemodes.press_f4 |
[ F4 ] |
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debug.gamemodes.select_next |
%s Next |
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debug.profiling.start |
Profiling started for %s seconds. Use F3 + L to stop early |
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debug.profiling.stop |
Profiling ended. Saved results to %s |
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