mc – Group: commands

Key English German iioo (Current) New iioo Translation
commands.publish.started Local game hosted on port %s
commands.publish.failed Unable to host local game
commands.advancement.advancementNotFound No advancement was found by the name '%1$s'
commands.advancement.criterionNotFound The advancement %1$s does not contain the criterion '%2$s'
commands.advancement.grant.one.to.one.success Granted the advancement %s to %s
commands.advancement.grant.one.to.one.failure Couldn't grant advancement %s to %s as they already have it
commands.advancement.grant.one.to.many.success Granted the advancement %s to %s players
commands.advancement.grant.one.to.many.failure Couldn't grant advancement %s to %s players as they already have it
commands.advancement.grant.many.to.one.success Granted %s advancements to %s
commands.advancement.grant.many.to.one.failure Couldn't grant %s advancements to %s as they already have them
commands.advancement.grant.many.to.many.success Granted %s advancements to %s players
commands.advancement.grant.many.to.many.failure Couldn't grant %s advancements to %s players as they already have them
commands.advancement.grant.criterion.to.one.success Granted criterion '%s' of advancement %s to %s
commands.advancement.grant.criterion.to.one.failure Couldn't grant criterion '%s' of advancement %s to %s as they already have it
commands.advancement.grant.criterion.to.many.success Granted criterion '%s' of advancement %s to %s players
commands.advancement.grant.criterion.to.many.failure Couldn't grant criterion '%s' of advancement %s to %s players as they already have it
commands.advancement.revoke.one.to.one.success Revoked the advancement %s from %s
commands.advancement.revoke.one.to.one.failure Couldn't revoke advancement %s from %s as they don't have it
commands.advancement.revoke.one.to.many.success Revoked the advancement %s from %s players
commands.advancement.revoke.one.to.many.failure Couldn't revoke advancement %s from %s players as they don't have it
commands.advancement.revoke.many.to.one.success Revoked %s advancements from %s
commands.advancement.revoke.many.to.one.failure Couldn't revoke %s advancements from %s as they don't have them
commands.advancement.revoke.many.to.many.success Revoked %s advancements from %s players
commands.advancement.revoke.many.to.many.failure Couldn't revoke %s advancements from %s players as they don't have them
commands.advancement.revoke.criterion.to.one.success Revoked criterion '%s' of advancement %s from %s
commands.advancement.revoke.criterion.to.one.failure Couldn't revoke criterion '%s' of advancement %s from %s as they don't have it
commands.advancement.revoke.criterion.to.many.success Revoked criterion '%s' of advancement %s from %s players
commands.advancement.revoke.criterion.to.many.failure Couldn't revoke criterion '%s' of advancement %s from %s players as they don't have it
commands.attribute.failed.entity %s is not a valid entity for this command
commands.attribute.failed.no_attribute Entity %s has no attribute %s
commands.attribute.failed.no_modifier Attribute %s for entity %s has no modifier %s
commands.attribute.failed.modifier_already_present Modifier %s is already present on attribute %s for entity %s
commands.attribute.value.get.success Value of attribute %s for entity %s is %s
commands.attribute.base_value.get.success Base value of attribute %s for entity %s is %s
commands.attribute.base_value.set.success Base value for attribute %s for entity %s set to %s
commands.attribute.modifier.add.success Added modifier %s to attribute %s for entity %s
commands.attribute.modifier.remove.success Removed modifier %s from attribute %s for entity %s
commands.attribute.modifier.value.get.success Value of modifier %s on attribute %s for entity %s is %s
commands.forceload.added.failure No chunks were marked for force loading
commands.forceload.added.single Marked chunk %s in %s to be force loaded
commands.forceload.added.multiple Marked %s chunks in %s from %s to %s to be force loaded
commands.forceload.query.success Chunk at %s in %s is marked for force loading
commands.forceload.query.failure Chunk at %s in %s is not marked for force loading
commands.forceload.list.single A force loaded chunk was found in %s at: %s
commands.forceload.list.multiple %s force loaded chunks were found in %s at: %s
commands.forceload.added.none No force loaded chunks were found in %s
commands.forceload.removed.all Unmarked all force loaded chunks in %s
commands.forceload.removed.failure No chunks were removed from force loading
commands.forceload.removed.single Unmarked chunk %s in %s for force loading
commands.forceload.removed.multiple Unmarked %s chunks in %s from %s to %s for force loading
commands.forceload.toobig Too many chunks in the specified area (maximum %s, specified %s)
commands.clear.success.single Removed %s items from player %s
commands.clear.success.multiple Removed %s items from %s players
commands.clear.test.single Found %s matching items on player %s
commands.clear.test.multiple Found %s matching items on %s players
commands.clone.success Successfully cloned %s blocks
commands.debug.started Started tick profiling
commands.debug.stopped Stopped tick profiling after %s seconds and %s ticks (%s ticks per second)
commands.debug.notRunning The tick profiler hasn't started
commands.debug.alreadyRunning The tick profiler is already started
commands.debug.function.success.single Traced %s commands from function '%s' to output file %s
commands.debug.function.success.multiple Traced %s commands from %s functions to output file %s
commands.debug.function.noRecursion Can't trace from inside of function
commands.debug.function.traceFailed Failed to trace function
commands.defaultgamemode.success The default game mode is now %s
commands.difficulty.success The difficulty has been set to %s
commands.difficulty.query The difficulty is %s
commands.drop.no_held_items Entity can't hold any items
commands.drop.no_loot_table Entity %s has no loot table
commands.drop.success.single Dropped %s %s
commands.drop.success.single_with_table Dropped %s %s from loot table %s
commands.drop.success.multiple Dropped %s items
commands.drop.success.multiple_with_table Dropped %s items from loot table %s
commands.effect.give.success.single Applied effect %s to %s
commands.effect.give.success.multiple Applied effect %s to %s targets
commands.effect.clear.everything.success.single Removed every effect from %s
commands.effect.clear.everything.success.multiple Removed every effect from %s targets
commands.effect.clear.specific.success.single Removed effect %s from %s
commands.effect.clear.specific.success.multiple Removed effect %s from %s targets
commands.enchant.success.single Applied enchantment %s to %s's item
commands.enchant.success.multiple Applied enchantment %s to %s entities
commands.experience.add.points.success.single Gave %s experience points to %s
commands.experience.add.points.success.multiple Gave %s experience points to %s players
commands.experience.add.levels.success.single Gave %s experience levels to %s
commands.experience.add.levels.success.multiple Gave %s experience levels to %s players
commands.experience.set.points.success.single Set %s experience points on %s
commands.experience.set.points.success.multiple Set %s experience points on %s players
commands.experience.set.levels.success.single Set %s experience levels on %s
commands.experience.set.levels.success.multiple Set %s experience levels on %s players
commands.experience.query.points %s has %s experience points
commands.experience.query.levels %s has %s experience levels
commands.fill.success Successfully filled %s blocks
commands.function.success.single Executed %s commands from function '%s'
commands.function.success.multiple Executed %s commands from %s functions
commands.give.failed.toomanyitems Can't give more than %s of %s
commands.give.success.single Gave %s %s to %s
commands.give.success.multiple Gave %s %s to %s players
commands.playsound.success.single Played sound %s to %s
commands.playsound.success.multiple Played sound %s to %s players
commands.publish.success Multiplayer game is now hosted on port %s
commands.list.players There are %s of a max of %s players online: %s
commands.list.nameAndId %s (%s)
commands.kill.success.single Killed %s
commands.kill.success.multiple Killed %s entities
commands.kick.success Kicked %s: %s
commands.message.display.outgoing You whisper to %s: %s
commands.message.display.incoming %s whispers to you: %s
commands.op.success Made %s a server operator
commands.deop.success Made %s no longer a server operator
commands.ban.success Banned %s: %s
commands.pardon.success Unbanned %s
commands.particle.success Displaying particle %s
commands.perf.started Started 10 second performance profiling run (use '/perf stop' to stop early)
commands.perf.stopped Stopped performance profiling after %s seconds and %s ticks (%s ticks per second)
commands.perf.reportSaved Created debug report in %s
commands.perf.reportFailed Failed to create debug report
commands.perf.notRunning The performance profiler hasn't started
commands.perf.alreadyRunning The performance profiler is already started
commands.jfr.started JFR profiling started
commands.jfr.start.failed Failed to start JFR profiling
commands.jfr.stopped JFR profiling stopped and dumped to %s
commands.jfr.dump.failed Failed to dump JFR recording: %s
commands.seed.success Seed: %s
commands.stop.stopping Stopping the server
commands.time.query The time is %s
commands.time.set Set the time to %s
commands.schedule.created.function Scheduled function '%s' in %s ticks at gametime %s
commands.schedule.created.tag Scheduled tag '%s' in %s ticks at gametime %s
commands.schedule.cleared.success Removed %s schedules with id %s
commands.schedule.cleared.failure No schedules with id %s
commands.schedule.same_tick Can't schedule for current tick
commands.gamemode.success.self Set own game mode to %s
commands.gamemode.success.other Set %s's game mode to %s
commands.gamerule.query Gamerule %s is currently set to: %s
commands.gamerule.set Gamerule %s is now set to: %s
commands.save.disabled Automatic saving is now disabled
commands.save.enabled Automatic saving is now enabled
commands.save.saving Saving the game (this may take a moment!)
commands.save.success Saved the game
commands.setidletimeout.success The player idle timeout is now %s minutes
commands.banlist.none There are no bans
commands.banlist.list There are %s bans:
commands.banlist.entry %s was banned by %s: %s
commands.bossbar.create.success Created custom bossbar %s
commands.bossbar.remove.success Removed custom bossbar %s
commands.bossbar.list.bars.none There are no custom bossbars active
commands.bossbar.list.bars.some There are %s custom bossbars active: %s
commands.bossbar.set.players.success.none Custom bossbar %s no longer has any players
commands.bossbar.set.players.success.some Custom bossbar %s now has %s players: %s
commands.bossbar.set.name.success Custom bossbar %s has been renamed
commands.bossbar.set.color.success Custom bossbar %s has changed color
commands.bossbar.set.style.success Custom bossbar %s has changed style
commands.bossbar.set.value.success Custom bossbar %s has changed value to %s
commands.bossbar.set.max.success Custom bossbar %s has changed maximum to %s
commands.bossbar.set.visible.success.visible Custom bossbar %s is now visible
commands.bossbar.set.visible.success.hidden Custom bossbar %s is now hidden
commands.bossbar.get.value Custom bossbar %s has a value of %s
commands.bossbar.get.max Custom bossbar %s has a maximum of %s
commands.bossbar.get.visible.visible Custom bossbar %s is currently shown
commands.bossbar.get.visible.hidden Custom bossbar %s is currently hidden
commands.bossbar.get.players.none Custom bossbar %s has no players currently online
commands.bossbar.get.players.some Custom bossbar %s has %s players currently online: %s
commands.recipe.give.success.single Unlocked %s recipes for %s
commands.recipe.give.success.multiple Unlocked %s recipes for %s players
commands.recipe.take.success.single Took %s recipes from %s
commands.recipe.take.success.multiple Took %s recipes from %s players
commands.summon.success Summoned new %s
commands.whitelist.enabled Whitelist is now turned on
commands.whitelist.disabled Whitelist is now turned off
commands.whitelist.none There are no whitelisted players
commands.whitelist.list There are %s whitelisted players: %s
commands.whitelist.add.success Added %s to the whitelist
commands.whitelist.remove.success Removed %s from the whitelist
commands.whitelist.reloaded Reloaded the whitelist
commands.weather.set.clear Set the weather to clear
commands.weather.set.rain Set the weather to rain
commands.weather.set.thunder Set the weather to rain & thunder
commands.spawnpoint.success.single Set spawn point to %s, %s, %s [%s] in %s for %s
commands.spawnpoint.success.multiple Set spawn point to %s, %s, %s [%s] in %s for %s players
commands.stopsound.success.source.sound Stopped sound '%s' on source '%s'
commands.stopsound.success.source.any Stopped all '%s' sounds
commands.stopsound.success.sourceless.sound Stopped sound '%s'
commands.stopsound.success.sourceless.any Stopped all sounds
commands.setworldspawn.success Set the world spawn point to %s, %s, %s [%s]
commands.spreadplayers.success.teams Spread %s teams around %s, %s with an average distance of %s blocks apart
commands.spreadplayers.success.entities Spread %s players around %s, %s with an average distance of %s blocks apart
commands.setblock.success Changed the block at %s, %s, %s
commands.banip.success Banned IP %s: %s
commands.banip.info This ban affects %s players: %s
commands.pardonip.success Unbanned IP %s
commands.teleport.success.entity.single Teleported %s to %s
commands.teleport.success.entity.multiple Teleported %s entities to %s
commands.teleport.success.location.single Teleported %s to %s, %s, %s
commands.teleport.success.location.multiple Teleported %s entities to %s, %s, %s
commands.teleport.invalidPosition Invalid position for teleport
commands.title.cleared.single Cleared titles for %s
commands.title.cleared.multiple Cleared titles for %s players
commands.title.reset.single Reset title options for %s
commands.title.reset.multiple Reset title options for %s players
commands.title.show.title.single Showing new title for %s
commands.title.show.title.multiple Showing new title for %s players
commands.title.show.subtitle.single Showing new subtitle for %s
commands.title.show.subtitle.multiple Showing new subtitle for %s players
commands.title.show.actionbar.single Showing new actionbar title for %s
commands.title.show.actionbar.multiple Showing new actionbar title for %s players
commands.title.times.single Changed title display times for %s
commands.title.times.multiple Changed title display times for %s players
commands.worldborder.set.grow Growing the world border to %s blocks wide over %s seconds
commands.worldborder.set.shrink Shrinking the world border to %s blocks wide over %s seconds
commands.worldborder.set.immediate Set the world border to %s blocks wide
commands.worldborder.center.success Set the center of the world border to %s, %s
commands.worldborder.get The world border is currently %s blocks wide
commands.worldborder.damage.buffer.success Set the world border damage buffer to %s blocks
commands.worldborder.damage.amount.success Set the world border damage to %s per block each second
commands.worldborder.warning.time.success Set the world border warning time to %s seconds
commands.worldborder.warning.distance.success Set the world border warning distance to %s blocks
commands.tag.add.success.single Added tag '%s' to %s
commands.tag.add.success.multiple Added tag '%s' to %s entities
commands.tag.remove.success.single Removed tag '%s' from %s
commands.tag.remove.success.multiple Removed tag '%s' from %s entities
commands.tag.list.single.empty %s has no tags
commands.tag.list.single.success %s has %s tags: %s
commands.tag.list.multiple.empty There are no tags on the %s entities
commands.tag.list.multiple.success The %s entities have %s total tags: %s
commands.team.list.members.empty There are no members on team %s
commands.team.list.members.success Team %s has %s members: %s
commands.team.list.teams.empty There are no teams
commands.team.list.teams.success There are %s teams: %s
commands.team.add.success Created team %s
commands.team.remove.success Removed team %s
commands.team.empty.success Removed %s members from team %s
commands.team.option.color.success Updated the color for team %s to %s
commands.team.option.name.success Updated the name of team %s
commands.team.option.friendlyfire.enabled Enabled friendly fire for team %s
commands.team.option.friendlyfire.disabled Disabled friendly fire for team %s
commands.team.option.seeFriendlyInvisibles.enabled Team %s can now see invisible teammates
commands.team.option.seeFriendlyInvisibles.disabled Team %s can no longer see invisible teammates
commands.team.option.nametagVisibility.success Nametag visibility for team %s is now "%s"
commands.team.option.deathMessageVisibility.success Death message visibility for team %s is now "%s"
commands.team.option.collisionRule.success Collision rule for team %s is now "%s"
commands.team.option.prefix.success Team prefix set to %s
commands.team.option.suffix.success Team suffix set to %s
commands.team.join.success.single Added %s to team %s
commands.team.join.success.multiple Added %s members to team %s
commands.team.leave.success.single Removed %s from any team
commands.team.leave.success.multiple Removed %s members from any team
commands.trigger.simple.success Triggered %s
commands.trigger.add.success Triggered %s (added %s to value)
commands.trigger.set.success Triggered %s (set value to %s)
commands.scoreboard.objectives.list.empty There are no objectives
commands.scoreboard.objectives.list.success There are %s objectives: %s
commands.scoreboard.objectives.add.success Created new objective %s
commands.scoreboard.objectives.remove.success Removed objective %s
commands.scoreboard.objectives.display.cleared Cleared any objectives in display slot %s
commands.scoreboard.objectives.display.set Set display slot %s to show objective %s
commands.scoreboard.objectives.modify.displayname Changed the display name of %s to %s
commands.scoreboard.objectives.modify.rendertype Changed the render type of objective %s
commands.scoreboard.players.list.empty There are no tracked entities
commands.scoreboard.players.list.success There are %s tracked entities: %s
commands.scoreboard.players.list.entity.empty %s has no scores to show
commands.scoreboard.players.list.entity.success %s has %s scores:
commands.scoreboard.players.list.entity.entry %s: %s
commands.scoreboard.players.set.success.single Set %s for %s to %s
commands.scoreboard.players.set.success.multiple Set %s for %s entities to %s
commands.scoreboard.players.add.success.single Added %s to %s for %s (now %s)
commands.scoreboard.players.add.success.multiple Added %s to %s for %s entities
commands.scoreboard.players.remove.success.single Removed %s from %s for %s (now %s)
commands.scoreboard.players.remove.success.multiple Removed %s from %s for %s entities
commands.scoreboard.players.reset.all.single Reset all scores for %s
commands.scoreboard.players.reset.all.multiple Reset all scores for %s entities
commands.scoreboard.players.reset.specific.single Reset %s for %s
commands.scoreboard.players.reset.specific.multiple Reset %s for %s entities
commands.scoreboard.players.enable.success.single Enabled trigger %s for %s
commands.scoreboard.players.enable.success.multiple Enabled trigger %s for %s entities
commands.scoreboard.players.operation.success.single Set %s for %s to %s
commands.scoreboard.players.operation.success.multiple Updated %s for %s entities
commands.scoreboard.players.get.success %s has %s %s
commands.reload.success Reloading!
commands.reload.failure Reload failed; keeping old data
commands.data.entity.modified Modified entity data of %s
commands.data.entity.query %s has the following entity data: %s
commands.data.entity.get %s on %s after scale factor of %s is %s
commands.data.block.modified Modified block data of %s, %s, %s
commands.data.block.query %s, %s, %s has the following block data: %s
commands.data.block.get %s on block %s, %s, %s after scale factor of %s is %s
commands.data.storage.modified Modified storage %s
commands.data.storage.query Storage %s has the following contents: %s
commands.data.storage.get %s in storage %s after scale factor of %s is %s
commands.datapack.list.enabled.success There are %s data packs enabled: %s
commands.datapack.list.enabled.none There are no data packs enabled
commands.datapack.list.available.success There are %s data packs available: %s
commands.datapack.list.available.none There are no more data packs available
commands.datapack.modify.enable Enabling data pack %s
commands.datapack.modify.disable Disabling data pack %s
commands.spectate.success.stopped No longer spectating an entity
commands.spectate.success.started Now spectating %s
commands.spectate.not_spectator %s is not in spectator mode
commands.spectate.self Cannot spectate yourself
commands.item.target.not_a_container Target position %s, %s, %s is not a container
commands.item.source.not_a_container Source position %s, %s, %s is not a container
commands.item.target.no_such_slot The target does not have slot %s
commands.item.source.no_such_slot The source does not have slot %s
commands.item.target.no_changes No targets accepted item into slot %s
commands.item.target.no_changed.known_item No targets accepted item %s into slot %s
commands.item.block.set.success Replaced a slot at %s, %s, %s with %s
commands.item.entity.set.success.single Replaced a slot on %s with %s
commands.item.entity.set.success.multiple Replaced a slot on %s entities with %s
commands.banip.invalid Invalid IP address or unknown player
commands.banip.failed Nothing changed. That IP is already banned
commands.ban.failed Nothing changed. The player is already banned
commands.bossbar.set.players.unchanged Nothing changed. Those players are already on the bossbar with nobody to add or remove
commands.bossbar.set.name.unchanged Nothing changed. That's already the name of this bossbar
commands.bossbar.set.color.unchanged Nothing changed. That's already the color of this bossbar
commands.bossbar.set.style.unchanged Nothing changed. That's already the style of this bossbar
commands.bossbar.set.value.unchanged Nothing changed. That's already the value of this bossbar
commands.bossbar.set.max.unchanged Nothing changed. That's already the max of this bossbar
commands.bossbar.set.visibility.unchanged.hidden Nothing changed. The bossbar is already hidden
commands.bossbar.set.visibility.unchanged.visible Nothing changed. The bossbar is already visible
commands.clone.overlap The source and destination areas cannot overlap
commands.clone.failed No blocks were cloned
commands.deop.failed Nothing changed. The player is not an operator
commands.effect.give.failed Unable to apply this effect (target is either immune to effects, or has something stronger)
commands.effect.clear.everything.failed Target has no effects to remove
commands.effect.clear.specific.failed Target doesn't have the requested effect
commands.enchant.failed Nothing changed. Targets either have no item in their hands or the enchantment could not be applied
commands.experience.set.points.invalid Cannot set experience points above the maximum points for the player's current level
commands.fill.failed No blocks were filled
commands.help.failed Unknown command or insufficient permissions
commands.locate.structure.success The nearest %s is at %s (%s blocks away)
commands.locate.structure.not_found Could not find a structure of type "%s" nearby
commands.locate.structure.invalid There is no structure with type "%s"
commands.locate.biome.success The nearest %s is at %s (%s blocks away)
commands.locate.biome.not_found Could not find a biome of type "%s" within reasonable distance
commands.locate.biome.invalid There is no biome with type "%s"
commands.locate.poi.success The nearest %s is at %s (%s blocks away)
commands.locate.poi.not_found Could not find a point of interest of type "%s" within reasonable distance
commands.locate.poi.invalid There is no point of interest with type "%s"
commands.op.failed Nothing changed. The player already is an operator
commands.pardon.failed Nothing changed. The player isn't banned
commands.pardonip.invalid Invalid IP address
commands.pardonip.failed Nothing changed. That IP isn't banned
commands.particle.failed The particle was not visible for anybody
commands.place.feature.failed Failed to place feature
commands.place.feature.invalid There is no feature with type "%s"
commands.place.feature.success Placed "%s" at %s, %s, %s
commands.place.jigsaw.failed Failed to generate jigsaw
commands.place.jigsaw.invalid There is no template pool with type "%s"
commands.place.jigsaw.success Generated jigsaw at %s, %s, %s
commands.place.structure.failed Failed to place structure
commands.place.structure.invalid There is no structure with type "%s"
commands.place.structure.success Generated structure "%s" at %s, %s, %s
commands.place.template.failed Failed to place template
commands.place.template.invalid There is no template with id "%s"
commands.place.template.success Loaded template "%s" at %s, %s, %s
commands.playsound.failed The sound is too far away to be heard
commands.recipe.give.failed No new recipes were learned
commands.recipe.take.failed No recipes could be forgotten
commands.save.failed Unable to save the game (is there enough disk space?)
commands.save.alreadyOff Saving is already turned off
commands.save.alreadyOn Saving is already turned on
commands.scoreboard.objectives.add.duplicate An objective already exists by that name
commands.scoreboard.objectives.display.alreadyEmpty Nothing changed. That display slot is already empty
commands.scoreboard.objectives.display.alreadySet Nothing changed. That display slot is already showing that objective
commands.scoreboard.players.enable.failed Nothing changed. That trigger is already enabled
commands.scoreboard.players.enable.invalid Enable only works on trigger-objectives
commands.setblock.failed Could not set the block
commands.summon.failed Unable to summon entity
commands.summon.failed.uuid Unable to summon entity due to duplicate UUIDs
commands.summon.invalidPosition Invalid position for summon
commands.tag.add.failed Target either already has the tag or has too many tags
commands.tag.remove.failed Target does not have this tag
commands.team.add.duplicate A team already exists by that name
commands.team.empty.unchanged Nothing changed. That team is already empty
commands.team.option.color.unchanged Nothing changed. That team already has that color
commands.team.option.name.unchanged Nothing changed. That team already has that name
commands.team.option.friendlyfire.alreadyEnabled Nothing changed. Friendly fire is already enabled for that team
commands.team.option.friendlyfire.alreadyDisabled Nothing changed. Friendly fire is already disabled for that team
commands.team.option.seeFriendlyInvisibles.alreadyEnabled Nothing changed. That team can already see invisible teammates
commands.team.option.seeFriendlyInvisibles.alreadyDisabled Nothing changed. That team already can't see invisible teammates
commands.team.option.nametagVisibility.unchanged Nothing changed. Nametag visibility is already that value
commands.team.option.deathMessageVisibility.unchanged Nothing changed. Death message visibility is already that value
commands.team.option.collisionRule.unchanged Nothing changed. Collision rule is already that value
commands.trigger.failed.unprimed You cannot trigger this objective yet
commands.trigger.failed.invalid You can only trigger objectives that are 'trigger' type
commands.whitelist.alreadyOn Whitelist is already turned on
commands.whitelist.alreadyOff Whitelist is already turned off
commands.whitelist.add.failed Player is already whitelisted
commands.whitelist.remove.failed Player is not whitelisted
commands.worldborder.center.failed Nothing changed. The world border is already centered there
commands.worldborder.set.failed.nochange Nothing changed. The world border is already that size
commands.worldborder.set.failed.small World border cannot be smaller than 1 block wide
commands.worldborder.set.failed.big World border cannot be bigger than %s blocks wide
commands.worldborder.set.failed.far World border cannot be further out than %s blocks
commands.worldborder.warning.time.failed Nothing changed. The world border warning is already that amount of time
commands.worldborder.warning.distance.failed Nothing changed. The world border warning is already that distance
commands.worldborder.damage.buffer.failed Nothing changed. The world border damage buffer is already that distance
commands.worldborder.damage.amount.failed Nothing changed. The world border damage is already that amount
commands.data.block.invalid The target block is not a block entity
commands.data.merge.failed Nothing changed. The specified properties already have these values
commands.data.modify.expected_list Expected list, got: %s
commands.data.modify.expected_object Expected object, got: %s
commands.data.modify.invalid_index Invalid list index: %s
commands.data.get.multiple This argument accepts a single NBT value
commands.data.entity.invalid Unable to modify player data
commands.teammsg.failed.noteam You must be on a team to message your team
commands.bossbar.create.failed A bossbar already exists with the ID '%s'
commands.bossbar.unknown No bossbar exists with the ID '%s'
commands.clone.toobig Too many blocks in the specified area (maximum %s, specified %s)
commands.datapack.unknown Unknown data pack '%s'
commands.datapack.enable.failed Pack '%s' is already enabled!
commands.datapack.disable.failed Pack '%s' is not enabled!
commands.difficulty.failure The difficulty did not change; it is already set to %s
commands.enchant.failed.entity %s is not a valid entity for this command
commands.enchant.failed.itemless %s is not holding any item
commands.enchant.failed.incompatible %s cannot support that enchantment
commands.enchant.failed.level %s is higher than the maximum level of %s supported by that enchantment
commands.execute.blocks.toobig Too many blocks in the specified area (maximum %s, specified %s)
commands.execute.conditional.pass Test passed
commands.execute.conditional.pass_count Test passed, count: %s
commands.execute.conditional.fail Test failed
commands.execute.conditional.fail_count Test failed, count: %s
commands.fill.toobig Too many blocks in the specified area (maximum %s, specified %s)
commands.publish.alreadyPublished Multiplayer game is already hosted on port %s
commands.scoreboard.players.get.null Can't get value of %s for %s; none is set
commands.spreadplayers.failed.teams Could not spread %s teams around %s, %s (too many entities for space - try using spread of at most %s)
commands.spreadplayers.failed.entities Could not spread %s entities around %s, %s (too many entities for space - try using spread of at most %s)
commands.spreadplayers.failed.invalid.height Invalid maxHeight %s; expected higher than world minimum %s
commands.data.get.invalid Can't get %s; only numeric tags are allowed
commands.data.get.unknown Can't get %s; tag doesn't exist
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